About This Game Song Animals is a short adventure puzzle game, featuring a variety of strange and fantastic creatures on a quest to free their friends. Entirely hand-drawn, explore surreal worlds rendered in watercolour paints set to a relaxing ambient soundtrack and use the power of music to rescue your animal friends. 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Where are we at?: So where are we currently at in the development process?. Let's talk about mechanics!: Picture links to teaserIt’s been awhile, and it’s time for an update!Let's talk about mechanics! So, one gameplay mechanic that’s been in the works for awhile now is our interaction system. Originally Ira started out as a point and click adventure game. The player would have to click in-order to get from point A to point B, and to interact with objects, and as much as we love point and click adventure games we knew Ira needed something that better fit our end goal. Ira isn't about getting from point A to point B, it’s about the journey, and the connection the players has to both the character, and the world. It was imperative that we create a system that pushes that connection as far as possibleOne of the goals for the interaction system is to create a personal experience through the characters. By shifting the focus of interaction from soly the player's speech choices into characters actions/abilities/tools, people can directly connect, and influence their experience within the world. That being said, the characters have natural limitations so you can't break the story. Here’s how it works. During gameplay you can select the character, and time slows down. Then a ring of icons appear around the character; each one relating to an action or skill you can toggle on or off. Different characters have different skills/abilities/tools, and thus interact with the world on their own terms but controlled by you!Each character has their own way of speaking/expressing themselves. Now they have skills/abilities/tools to go with it. After a few months of quietly working we finally have the new system in order. Just to be clear this does not replace our dialogue system. The updated interaction system complements it, and lends to a more engaging journey. Check out the mechanics teaser for James.- The Ira team. Ira Look at these beautiful scenes!: Here are some updated scenes. Our updated lighting system is working great. I had to convert a lot of scenes over but it wasn't too bad and they look way better than they did before. To top it off they run great on the Nintendo Switch too! I wasn't sure how the new system would ultimately preform, but, its doing exactly what its supposed to. Our locomotion system has been updated. The charters look more natural when navigating environments. Overall we are doing great and continuing to finalize various scenes.Let us know what you think in the comments!. We are back with a full update: After almost 2 months of hard work we are back with a full update. Big update: New characters, new improvements, and lot of progress!: Hey folks, It’s been a minute since our last update, and it’s time to share some of things we’ve been working on. Before we get into that I’d like to apologize for the extended silence, and fill you in on what’s been going on. I had someone who was very close to me pass away recently, and I left the good old state of Illinois to spend time with them, and take care of things before and after their passing. This person was my grandfather, and he lived to the ripe old age of 93. He’s actually the inspiration for Ira’s family, and some of the locations in game (the Homestead, Pilgrimage). So, In honor of him we are making Ira’s family's last name Morningstar after his. It seems only too fitting. All that being said I’m back at it, and our team appreciates everyone sticking with us. So, without further ado we have some wonderful things to share. Character updates. Update time: Hello all,It’s been a very exciting few weeks for us and we have a we have a lot of cool news.First up, you may have heard that we attended Steam Dev Days, and we have to say, the whole trip was an amazing experience for us. We were in Seattle for about a week, and we met with so many amazing individuals and teams there. Being able to spend time with others in the industry was a refreshing boost that we needed desperately. We’re not alone! The conference was a great opportunity to learn from the successes and failures of other developers, and there was a ton of great information about the current state and direction of the industry.While not entirely relevant to Ira at the moment, virtual reality was a huge focus of the conference, and we have to say, we’re impressed. It’s such an amazingly immersive experience and there is so much potential for interesting and meaningful experiences, we’re totally sold on the platform and we have some solid ideas about our next direction after Ira. Thanks to the fine folks at Valve we now have developer kits for the HTC Vive so we are ready to roll! Fear not though, Ira is the priority so we’ll do our best not to get lost in the world of virtual reality. ;)Our only complaint about the trip? No Gaben to be seen… Was he busy at work on HL3? Polishing his knife collection? Stuck in a virtual world?... We may never know.Steam Dev Days was great, and after returning home we barely had time to unpack our bags before the next big development came in. Apparently some guy on Youtube named “Markiplier” decided to showcase our old demo for a let’s play… Yup, the Markiplier played our game, and after few days the video is nearing the 1 million view mark. Yes, the demo is old and outdated, and we have no idea why this happened now, but it’s given us more of a spotlight than we’ve ever had, so a HUGE shoutout to Markiplier for the excellent playthrough. With Steam Dev Days under our belts and Markiplier’s video play through giving us a huge boost in traffic, we have a new found energy burning in us, and the development train pushes on full steam ahead. We recently got Ira up and running on the Xbox One compiling, which is an exciting new development, and we should have new content to show you all very soon!Until next time,Nick and the Ira team
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Song Animals Torrent Download [portable]
Updated: Mar 14, 2020
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